LIAF presents the UK Animation Industry Event at the University of East London (UEL), an all day event from 10am to 6:30pm – four panels giving insider access to some of the hot topics of the year plus a screening of the LIAF British showcase.
Animation doesn’t stand still; and debates and discussions with animators and creative experts are the best way to get in touch with what’s happening, whether it’s how Virtual Reality will impact on animation, or why the gender and diversity of the animation industry is rapidly changing, or why kids animation has a new lease of life. Come and find out.
We’ve gathered together some of the most passionate, honest and insightful experts from a wide range of different areas and backgrounds who are ready to cover all manner of vital topics to give you much food for thought.
For anyone currently working in the film and animation industry, thinking of working in the industry or just plain curious, these four talks are indispensable.
Add to this a very special enhanced screening of our annual British Showcase, 90 minutes of the best short animated films made in the last 12 months with several filmmakers in attendance, and you’ll get an exceptional opportunity to see what British animators are doing, how they’re doing it and how the art form is travelling.
This is the fourth of 5 Industry Event Sessions. The others are: Session 1: We Need to Talk about Skills – One Year On; Session 2: Is Everybody on Board? The Animated Women Panel; Session 3: The Kids are All right? Meet the Movers and Shakers Behind the Resurgence of Kids Animation on TV and Session 5: The British Showcase screening.
Please note, there will be no tickets available on the day of the event. Advance booking only. One ticket gets you into all 4 talks PLUS the British Showcase screening.
With Special Thanks to the Arts Council England
And University of East London (UEL)
LIAF 2019: UK Animation Industry Event Session 4 – The 3 Rs: Animating in the New Spaces of VR (Virtual Reality), AR (Augmented Reality) and XR (Extended Reality)
Is a new area ripe for innovation and experimentation opening up, and if so what might it mean for creatives? XR (Extended Reality) seems to offer new opportunities for Animators. Meet the animators, companies and policymakers at the forefront – hear how they think this emerging area will interface with animation and how this immersive industry might develop further, and what opportunities there might be for animators, content and brands.
At UEL book tickets
Chair
Saint John Walker
Saint is Course Leader for VFX at Norwich University of the Arts, and was previously Creative Skillset’s Head of Development and Animation manager, authoring the Core Skills of VFX handbook. Recently he has been a columnist for 3D Artist magazine as well as working with industry group Access:VFX to promote diversity in Animation and VFX.
Panellists
FX Goby – Award-Winning Animator and Film Director at Nexus Production
FX Goby is an Emmy-Award nominated filmmaker and has directed Oscar and BAFTA qualified films, music videos, commercials, fashion and dance films as well as documentaries between Los Angeles, London and Paris. He has created several installations including ‘Back To The Moon’ – a 360/VR homage to Georges Melies which was on the front page of Google worldwide. The film went viral and had more than 200 million views in 2 days. His Oscar-qualified short film ‘To Build a Fire’ was shown at over 100 festivals around the world, winning 22 awards. He has also published three books in France as an illustrator and directed three documentaries for French broadcaster France Televisions.
Asha Easton – Manager, Immerse UK
Asha is currently the manager for Immerse UK, where she is responsible for helping to grow the immersive technology ecosystem for the United Kingdom. She works at the intersection of all innovation happening in the industry – between big corporations and SME’s adopting the technology, the immersive start-up community, university research and development labs, and government. Asha is also a VR producer and an active member of several VR groups including: the London chapter of Women in Immersive Tech (WiiT), which helps to support women in the industry, and the VR Diversity Initiative (VRDI), where she has taught workshops to up-skill under-represented groups in media and technology.
Robin Fuller – Animator/Artistic Director, Immersive Studios
Robin is the Creative Director at Immersive Studios, a studio specialising in VR, AR, 360-film and beyond. He has over 10 years of industry experience working as an animator and director on a wide range of projects, from music videos and advertising to theatre and live performance. He also lectures at Norwich University of The Arts and his work has been screened at film festivals all over the world. Robin entered the world of immersive technology after realising the potential to take storytelling in new and exciting directions, and hasn’t looked back.
Steve Dann – Co-Founder/Executive Chairman Medical Realities
Steve is the co-founder and CEO of Medical Realities and is responsible for spearheading Medical Realities drive into the Augmented Reality and Virtual Reality sectors. The company specialises in 360º Filming, Artificial Intelligence, Augmented Reality and Virtual Reality to train doctors and medical students surgical procedures. Steve is also the CEO of award winning VR & AR studio Amplified Robot, a regular writer and contributor to media blogs, and a thought-leader in the realms of Augmented Reality and Virtual Reality. He is a regular speaker on the subject of AR, VR and new technology at conferences and events around the world and has presented keynote sessions at IBC, AWE, Apps World, Tech Expo and Google Campus.